Monthly Archive: July 2012

Jul 24

Decal System 1.1.1 Released

An updated version of the Decal System is now available: Version 1.1.1 – Added BulletExample documentation to the code. – Workaround: Mesh data is modified by Unity as lightmaps are baked.  

Jul 12

Decal System 1.1 Released

An updated version of the Decal System is now available. Version 1.1 – Resolved: Inverted face bug for game objects with negative scales. (Reported by dreamora) – Resolved: Gizmos not shown on Mac. (Reported by dreamora) – Added a UnityScript implementation for the BulletExample.

Jul 05

Decal System 1.0 Released!

The Decal System is now in the Asset Store!